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TileCollisionBuilderConfig

Struct

Source: TileCollisionBuilder.h

Description

Configuration for tile collision building.

Properties

NameTypeDescription
tileWidthuint8_tWidth of each tile in world units
tileHeightuint8_tHeight of each tile in world units
maxEntitiesuint16_tMaximum entities to create (safety limit)

Methods

: tileWidth(w), tileHeight(h), maxEntities(pixelroot32::platforms::config::MaxEntities / 2)

Released under the MIT License.