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Philosophy

Design philosophy and vision behind PixelRoot32 Game Engine.

Documents

Core Principles

  • Modularity: Subsystems can be used independently
  • Selective Compilation: Exclude unused subsystems to save RAM/flash
  • Portability: Same code for ESP32 and PC
  • Performance: Optimized for resource-constrained hardware
  • Guide - User guides and how-to documentation
  • Architecture - System architecture and design

Released under the MIT License.