Philosophy
Design philosophy and vision behind PixelRoot32 Game Engine.
Documents
- Engine Philosophy - Why this engine exists, design principles, goals
Core Principles
- Modularity: Subsystems can be used independently
- Selective Compilation: Exclude unused subsystems to save RAM/flash
- Portability: Same code for ESP32 and PC
- Performance: Optimized for resource-constrained hardware
Navigation
- Guide - User guides and how-to documentation
- Architecture - System architecture and design
