KinematicActor
ClassSource: KinematicActor.h
Inherits from: PhysicsActor
Description
A physics body moved via script/manual velocity with collision detection.
Kinematic actors are not affected by world gravity or forces but can detect and react to collisions during movement. They provide methods like moveAndSlide for complex character movement.
Inheritance
PhysicsActor → KinematicActor
Methods
inline bool is_on_ceiling() const
Description:
Returns true if the body collided with the ceiling.
inline bool is_on_floor() const
Description:
Returns true if the body collided with the floor.
inline bool is_on_wall() const
Description:
Returns true if the body collided with a wall.
