AudioCommandQueue
ClassSource: AudioCommandQueue.h
Description
Multi-Producer Single-Consumer lock-free ring buffer for AudioCommands.
Fixed size, no allocation. Supports multiple concurrent producer threads. If the queue is full, the newest command is dropped and droppedCommands is incremented. Uses compare-and-swap (CAS) for atomic ring index advancement.
Methods
bool enqueue(const AudioCommand& cmd)
Description:
Enqueues a command. Thread-safe for multiple producers.
Parameters:
cmd: The command to enqueue.
Returns: true if successful, false if the queue is full (dropped).
bool dequeue(AudioCommand& outCmd)
Description:
Dequeues a command. Called from the consumer (Audio Thread).
Parameters:
outCmd: Reference to store the dequeued command.
Returns: true if a command was dequeued, false if the queue is empty.
bool isEmpty() const
Description:
Checks if the queue is empty.
size_t getDroppedCommands() const
Description:
Returns the count of dropped commands due to queue full. Thread-safe for concurrent reads from multiple producers.
