InputConfig
StructSource: InputConfig.h
Description
Configuration structure for the InputManager.
Defines the mapping between logical inputs and physical pins (ESP32) or keyboard keys (Native/SDL2).
Uses variadic arguments to allow flexible configuration of input count.
Properties
| Name | Type | Description |
|---|---|---|
buttonNames | std::vector<uint8_t> | Array of button mappings (scancodes) for Native. |
inputPins | std::vector<int> | Array of GPIO pin numbers for ESP32. |
count | int | Total number of configured inputs. |
