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SpriteLayer ​

Struct

Source: Renderer.h

Description ​

Single monochrome layer used by layered sprites.

Each layer uses the same width/height as its owning MultiSprite but can provide its own bitmap and color.

Properties ​

NameTypeDescription
uint16_tconstPointer to packed row data for this layer.
colorColorColor used for "on" pixels in this layer.

Released under the MIT License.