LimitRect
StructSource: PhysicsActor.h
Description
Defines a rectangular boundary for actor movement.
Used to constrain an actor within a specific area of the world. Values of -1 indicate no limit on that side.
Methods
int width() const
Description:
Constructs a new LimitRect.
Parameters:
l: Left limit.t: Top limit.r: Right limit.b: Bottom limit.
