RoomLayer
StructSource: RoomLayout.h
Description
Runtime view over an exported room array — the room-graph analogue of physics::TileBehaviorLayer.
Holds no ownership: rooms points at the editor's flash-resident array.
Properties
| Name | Type | Description |
|---|---|---|
RoomData | const | Pointer to the exported room array (may be null). |
roomCount | uint16_t | Number of entries in rooms. |
tileWidth | uint8_t | Tile width in world units. MUST be >= 1. |
tileHeight | uint8_t | Tile height in world units. MUST be >= 1. |
